Alrite, enough of those fantasy name generators. Am I saying they are bad? No, but there are other ways to get a great name for a character you are about to make.
The easiest way to do this is by looking at foreign words. If you know a foreign language, think of a nice name or a word that describes the character, and if you want, give it a fantasy twist.
The Latin List (Method 1 of 2)
Another recommendation, however, is to use old Latin words. Most of us speak English here, and English is based on a lot of Latin. You can use your friend, Google, to find lists of Latin words, but here's a great list I found:
http://www.math.ubc.ca/~cass//frivs/latin/latin-dict-full.html
Now, let's get to an example. Let's say this certain character in the game I am making is a thief, having a major lust for power and money.
Well, the word for thief in Latin is "furs." That doesn't sound like a thief to me! Now, look for some other words that could possibly describe a thief.
Greedy: avarus
To steal: corripio
By stealth: furtim
To rush in: influxum
Concealed: absconditus
Avarus wouldn't be too bad of a name for a thief, and neither would Corripio. But what if I don't like any of the names that describe my character? Combine them.
Corriptus, a combination of corripio and absconditus, sounds great for a thief. Now, this is one way of making names, but upcoming is the second way...
Names from the Real World
Yes, that's right. The real world, a place that has nothing to do with the fantasies of RPG Maker XP. This method can be used for naming cities or towns, as well.
Let's say I had a hero growing up in this town. Now, I could think of this really serious name, but why not use a name in the real world?
Just like in Zelda: Majora's Mask. The Skull Boy's two fairies and named Tatl and Tael. Tatl Tael!
Back to the hometown thing. Looking at recent news, I can remember the attention on Saddam Hussein's execution. In Iraq, there's a city known as Tikrit, and that city would sound nice for a hero's hometown.
Now, why use names of things in the recent news? Because when you do, the player playing your game will soon realize your method and find the game more interesting.
The easiest way to do this is by looking at foreign words. If you know a foreign language, think of a nice name or a word that describes the character, and if you want, give it a fantasy twist.
The Latin List (Method 1 of 2)
Another recommendation, however, is to use old Latin words. Most of us speak English here, and English is based on a lot of Latin. You can use your friend, Google, to find lists of Latin words, but here's a great list I found:
http://www.math.ubc.ca/~cass//frivs/latin/latin-dict-full.html
Now, let's get to an example. Let's say this certain character in the game I am making is a thief, having a major lust for power and money.
Well, the word for thief in Latin is "furs." That doesn't sound like a thief to me! Now, look for some other words that could possibly describe a thief.
Greedy: avarus
To steal: corripio
By stealth: furtim
To rush in: influxum
Concealed: absconditus
Avarus wouldn't be too bad of a name for a thief, and neither would Corripio. But what if I don't like any of the names that describe my character? Combine them.
Corriptus, a combination of corripio and absconditus, sounds great for a thief. Now, this is one way of making names, but upcoming is the second way...
Names from the Real World
Yes, that's right. The real world, a place that has nothing to do with the fantasies of RPG Maker XP. This method can be used for naming cities or towns, as well.
Let's say I had a hero growing up in this town. Now, I could think of this really serious name, but why not use a name in the real world?
Just like in Zelda: Majora's Mask. The Skull Boy's two fairies and named Tatl and Tael. Tatl Tael!
Back to the hometown thing. Looking at recent news, I can remember the attention on Saddam Hussein's execution. In Iraq, there's a city known as Tikrit, and that city would sound nice for a hero's hometown.
Now, why use names of things in the recent news? Because when you do, the player playing your game will soon realize your method and find the game more interesting.