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Name Input Processing Not Working?

I have the first event in the game run the name input processing command to name the character. But after you name the character and the game starts, all of my \n[1]'s still say the default name and the character's name is still what it is in the Database when you call the menu aswell.

I don't get it? lol  :brow:
 
So I didn't think to try this until after I posted, but I found the problem.  :thumb:

If you try to input the name of a character before the character is actually on the party it will not work.

So since I was starting with no party members so that the sprite wasnt standing there on the black screen, I made his graphic in the database blank, had the party start with him as the one member, then waited until after the screen had faded out to change his graphic to be the sprite.

Just thought I'd post that incase anyone else had the same problem  :rock:
 

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