madmax_vii
Sponsor
OK, so here it goes, this is my first full project with RPGXP so go easy on me, k'thanks:
IMPORTANT!!!! THIS GAME HAS NOTHING TO DO WITH OBLIVION, OR ANY OTHER TES GAME!!!!!!
>>>>STORY IN A NUTSHELL<<<<
basically you start off as some kid on a fog-covered beach looking for your mom, then a kobold kills her and jumps you so then you have to defend yourself with a wooden stick and find yourself injured so you fall unconscious and end up at an orphanage where you name your character and then embark on a quest where you choose the class you are and which path you take.
Not only are there paths for different kinds of fighters but there are also moral paths you follow as well.
>>>>CHARACTERS<<<<
at the moment, you only play as one character, which, you name and train to become one of 12 different classes.
>>>>CLASSES<<<<
The Classes are all in either one of 4 different paths, so here it goes:
Path of strength
Swordsman
Pikesman(may be changed to Lancer)
Pirate
Path of the shadow
Thief
Assassin
Bandit
Path of the Marksman
Hunter
Gunslinger
Ranger
Path of Knowledge
Mage
Cleric
Elementalist
>>>>MORAL PATHS<<<<
it's pretty much self-explanatory
>>>>SYSTEMS CURRENTLY BEING USED<<<<
ABS v4
Dynamic Shadows
Sun Shadows
Realistic Shop
HP/SP Bars on HUD
>>>>SCREENSHOTS<<<<
http://i78.photobucket.com/albums/j92/madmax_vii/05.jpg[/IMG]
http://i78.photobucket.com/albums/j92/madmax_vii/04.jpg[/IMG]
http://i78.photobucket.com/albums/j92/madmax_vii/03.jpg[/IMG]
http://i78.photobucket.com/albums/j92/madmax_vii/02.jpg[/IMG]
http://i78.photobucket.com/albums/j92/madmax_vii/01.jpg[/IMG]
NOTE: the title is only a working title and the story itself hasn't been finished, i'm still doing tweaks and such
>>>>DOWNLOAD<<<< (unfinished demo)
P.S. please tell me your comments on the features, thanks
IMPORTANT!!!! THIS GAME HAS NOTHING TO DO WITH OBLIVION, OR ANY OTHER TES GAME!!!!!!
>>>>STORY IN A NUTSHELL<<<<
basically you start off as some kid on a fog-covered beach looking for your mom, then a kobold kills her and jumps you so then you have to defend yourself with a wooden stick and find yourself injured so you fall unconscious and end up at an orphanage where you name your character and then embark on a quest where you choose the class you are and which path you take.
Not only are there paths for different kinds of fighters but there are also moral paths you follow as well.
>>>>CHARACTERS<<<<
at the moment, you only play as one character, which, you name and train to become one of 12 different classes.
>>>>CLASSES<<<<
The Classes are all in either one of 4 different paths, so here it goes:
Path of strength
Swordsman
Pikesman(may be changed to Lancer)
Pirate
Path of the shadow
Thief
Assassin
Bandit
Path of the Marksman
Hunter
Gunslinger
Ranger
Path of Knowledge
Mage
Cleric
Elementalist
>>>>MORAL PATHS<<<<
it's pretty much self-explanatory
>>>>SYSTEMS CURRENTLY BEING USED<<<<
ABS v4
Dynamic Shadows
Sun Shadows
Realistic Shop
HP/SP Bars on HUD
>>>>SCREENSHOTS<<<<
http://i78.photobucket.com/albums/j92/madmax_vii/05.jpg[/IMG]
http://i78.photobucket.com/albums/j92/madmax_vii/04.jpg[/IMG]
http://i78.photobucket.com/albums/j92/madmax_vii/03.jpg[/IMG]
http://i78.photobucket.com/albums/j92/madmax_vii/02.jpg[/IMG]
http://i78.photobucket.com/albums/j92/madmax_vii/01.jpg[/IMG]
NOTE: the title is only a working title and the story itself hasn't been finished, i'm still doing tweaks and such
>>>>DOWNLOAD<<<< (unfinished demo)
P.S. please tell me your comments on the features, thanks