I thought that nobody had made this before, so I'm planning to show it to everyone how to make player dash without using any RGSS script.
BTW, I hope this helps otherwise don't bother about reading the rest.
First, create a common event labeled "Dash" or whatever you want to label it.
Set a switch with label "Dash" or anything then set the trigger to "Parallel Process". (In case your game is full with Parallel process event, I suggest you avoid using this one to prevent lag)
Then make commands that looks like the one below. (I dunno how to hide the content, so I'm revealing it to anyone :p)
@>Conditional branch : The [Any button assigned to RMXP] button is pressed
@> Set move route: Player
: : Change Speed: 5 (or 6 for super dash)
@>
: Branch End
:Else
@> Set move route: Player
: : Change Speed: 4 (Default Speed)
@>
: Branch End
@>
As long as the switch that you assigned to this common event is turned ON, your player will dash as long as the particular button assigned is being pressed. I suggest that you avoid using the 'C' or the 'X' button for this Dash effect.
Any question? I hope this one really really helping :D
in case that you need to prevent the player from dashing on the World Map, you can ask me. I'll post another one here
BTW, I hope this helps otherwise don't bother about reading the rest.
First, create a common event labeled "Dash" or whatever you want to label it.
Set a switch with label "Dash" or anything then set the trigger to "Parallel Process". (In case your game is full with Parallel process event, I suggest you avoid using this one to prevent lag)
Then make commands that looks like the one below. (I dunno how to hide the content, so I'm revealing it to anyone :p)
@>Conditional branch : The [Any button assigned to RMXP] button is pressed
@> Set move route: Player
: : Change Speed: 5 (or 6 for super dash)
@>
: Branch End
:Else
@> Set move route: Player
: : Change Speed: 4 (Default Speed)
@>
: Branch End
@>
As long as the switch that you assigned to this common event is turned ON, your player will dash as long as the particular button assigned is being pressed. I suggest that you avoid using the 'C' or the 'X' button for this Dash effect.
Any question? I hope this one really really helping :D
in case that you need to prevent the player from dashing on the World Map, you can ask me. I'll post another one here