First real help thread on hbgames! :p I have a global variable Score and a global variable Multiplier (this is just hardcoded int, 125 for example).
When the players finishes a level, he goes to a new layout (let's call it result) And he get's his final score. This variable finalScore should be "Score * Multiplier". But I can't get this right in C2. Any help?
Kinda stupid that i have to ask this because i can easily do this in javascript, php, c#, ruby... But not in a game-engine ^_^"
edit: ok, seemed like a syntax error. I typed "& score * & multiplier" while "score *multiplier" is enough to work. I don't yet really know when to use "&" in texts and when not. Anyone knows more about it?
When the players finishes a level, he goes to a new layout (let's call it result) And he get's his final score. This variable finalScore should be "Score * Multiplier". But I can't get this right in C2. Any help?
Kinda stupid that i have to ask this because i can easily do this in javascript, php, c#, ruby... But not in a game-engine ^_^"
edit: ok, seemed like a syntax error. I typed "& score * & multiplier" while "score *multiplier" is enough to work. I don't yet really know when to use "&" in texts and when not. Anyone knows more about it?