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Multiplication skill

So here is my problem, I created a skill and a state called "Multiplication" , till here everything is allright.  ^-^
Then i created a common event that would bring the copies of user. But i don't know how to make the copies go away when the Multiplication state is over :-\. Here is the common event ( half of it) :

@>Conditional Branch:[Crimson]is[Multiplication]inflicted
@>Change Party Member: Add[Crimson2], Initialize
@>Change Party Member: Add[Crimson3], Initialize
@>Change Skills:[Crimson], -[Multiplication]
@>
: Else
@>
: Branch End
@>
 
After Multiplication is inflicted, Turn on local switch A, create a second page that is Parallel Process ran and condition is local switch A ON. Create a branch with the condition of having Multiplication inflicted, if that is verified then do nothing ELSE remove copies and re-add skill (if that is intended), turn off local switch A.
This should work.
 

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