magelethal
Member
So here is my problem, I created a skill and a state called "Multiplication" , till here everything is allright. ^-^
Then i created a common event that would bring the copies of user. But i don't know how to make the copies go away when the Multiplication state is over :-\. Here is the common event ( half of it) :
@>Conditional Branch:[Crimson]is[Multiplication]inflicted
@>Change Party Member: Add[Crimson2], Initialize
@>Change Party Member: Add[Crimson3], Initialize
@>Change Skills:[Crimson], -[Multiplication]
@>
: Else
@>
: Branch End
@>
Then i created a common event that would bring the copies of user. But i don't know how to make the copies go away when the Multiplication state is over :-\. Here is the common event ( half of it) :
@>Conditional Branch:[Crimson]is[Multiplication]inflicted
@>Change Party Member: Add[Crimson2], Initialize
@>Change Party Member: Add[Crimson3], Initialize
@>Change Skills:[Crimson], -[Multiplication]
@>
: Else
@>
: Branch End
@>