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Multiple questions from a newbie

Bought the XP version of RPG maker, now i just need to know the following:
1. How do you get text while in battle?  I've played XP games where it does that but I can't find it in the event commands.
2. How do you change the damage formula?  I'm making a game where the formula used won't work.
3. I have the caterpillar script on, can I manipulate one of my party members in the field behind me?
4. During my game, party members join at different times.  I want the level of the party member when he or she joins to be the same as the player's level.
5. For certain events, an item is lost and only if that item is there should the player go on, but even if I don't have the item it let's me go (I avoid this with switches, but for money that's impossible)

If any of these questions were answered I couldn't find any topics :X
 
1:  "Show Text," actually.  You can call a common event with a skill, or you can set battle events in the "Troops" tab.

2:  By using the script editor.  (More specifics would depend on what you want, and I'm not even slightly an expert.  But the answer is "Scripting," in a general sense.)

3:  Which caterpillar script?

4:  When they join, use Control Variables to set a variable equal to the player's level.  Subtract one.  Use Change Level to add the variable to that character's level.  Easy as pie.

5:  If I understand you correctly, you want an event to subtract money, and not do anything if the player doesn't have enough money, right?

If that's the case, all you need is a Conditional Branch that checks the party's money, and only have it proceed if they have enough money.  (It's on page 4 of the Conditional Branch options.)

Hope that helps!
 
Code:
# 
# Train_Actor 
# 
# [email=fukuyama@alles.or.jp]fukuyama@alles.or.jp[/email] 
# [url=http://www4.big.or.jp/~fukuyama/]http://www4.big.or.jp/~fukuyama/[/url] 
# 

# â—
 

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