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Multiple Battler Graphics

Okay, so for the characters in my game, they have the option to select a variety of classes within their class type, but that would mean slight changes to their battler graphics.  I've drawn all the graphics but how do you set it up so that depending on his class, the battler graphic will change.  So let's say:

Character 'A' is a Gunner.  He can class change into the Gunslinger, Sharpshooter, or Rifler class at a certain level.  When he class changes, depending on the class he chooses, his battler graphic could be the same if he chose gunslinger, another graphic if he chose sharpshooter, or another graphic if he chose Rifler.
 
I made a Weapon Skills mini-tutorial.  If you replace the "If Character has 'Skill' equipped" to "If Character has 'Class'" and the "Change skills" to "Change Actor Graphic", it should work fine.  If you're using an event to change his class, you can just use the "Change Actor Graphic" command (third tab, bottom left) after they choose.
 

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