I'm using Guillaume777's Multi-Slot Equipment Script (viewtopic.php?f=11&t=8883) and it does everything I need perfectly except for one litttle problem... it doesn't properly account for shops.
you see whenever a shop is called and you go to buy an item and see the stat changes on the right side for that item (if the character can equip it) as well as what they currently have on, it uses the wrong equipment slots for the comparison.
Example: I have a fist-fighter who should dual-wield gloves and have helmet, body armor, accessory for the armor slots. In the show, if you hover over a helmet he can use, it will refer to his body armor instead.
it all works properly in the equip menu, but it's just the shops that don't recognize the new assignments. does anyone know what I'd hafta modify to get the shops to read from the variable equipment slots?
you see whenever a shop is called and you go to buy an item and see the stat changes on the right side for that item (if the character can equip it) as well as what they currently have on, it uses the wrong equipment slots for the comparison.
Example: I have a fist-fighter who should dual-wield gloves and have helmet, body armor, accessory for the armor slots. In the show, if you hover over a helmet he can use, it will refer to his body armor instead.
it all works properly in the equip menu, but it's just the shops that don't recognize the new assignments. does anyone know what I'd hafta modify to get the shops to read from the variable equipment slots?