Grr, I really didn't want to have to post this because it seems like such an easy question that it will probably just annoy those RGSS talented members. But since a search resulted in no relevant results, here is my question:
Using Mr Mo's ABS system I have made custom skills without an issue, however there is something that I haven't been able to figure out. I want to make a skill that moves the character during the attack. Think of a leap attack, although I wish to expand it to do some more crazy stuff.
I'm assuming it will have to be a ranged skill since I dont want them to be next to the enemy when the skill starts. I can't quite figure out how to move the character although I think it has to do something with the "jump" command Mr Mo implemented.
Has anyone done this in the past or know how to do this? Any bumps along the way I should watch out for? Like I said, I dont always want to have them land next to the enemy, and hope to eventually have them perform multiple moves/attacks in one skill.
Thanks in advance (and thanks to Mr Mo for such a well designed system!)
Using Mr Mo's ABS system I have made custom skills without an issue, however there is something that I haven't been able to figure out. I want to make a skill that moves the character during the attack. Think of a leap attack, although I wish to expand it to do some more crazy stuff.
I'm assuming it will have to be a ranged skill since I dont want them to be next to the enemy when the skill starts. I can't quite figure out how to move the character although I think it has to do something with the "jump" command Mr Mo implemented.
Has anyone done this in the past or know how to do this? Any bumps along the way I should watch out for? Like I said, I dont always want to have them land next to the enemy, and hope to eventually have them perform multiple moves/attacks in one skill.
Thanks in advance (and thanks to Mr Mo for such a well designed system!)