I know what he's on about.
In pokemon games, the HP bar is above the value in classical style, ie:
(_______)
120/120
The bar has a line upon it, representing current health. That bar goes down as the character loses health, and the value beneath it reduces as per classic RPG rules.
Screenie:
Also, wouldn't this stuff be in the basic pokemon scripts that can be found with a li'l searching?