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Moving HP/SP bars

VCA

Member

For RPG Maker XP

I been wondering if there a script that makes the HP/SP bar drop or rise including the numbers like in pokemon games. if there is one please tell me. Sorry i couldn't explain more but if anyone want me the explain better just answer me here. Thanx
 
Yes Please, explain better. Some of us have never played Pokey-Man, and some of us don't want to. :scruff:

HINT: a picture is worth "an undetermined quantity" of words. (depending on the quality of the picture.)
 
I know what he's on about.
In pokemon games, the HP bar is above the value in classical style, ie:
(_______)
120/120

The bar has a line upon it, representing current health. That bar goes down as the character loses health, and the value beneath it reduces as per classic RPG rules.
Screenie:
pokemon-emerald-2(1).jpg


Also, wouldn't this stuff be in the basic pokemon scripts that can be found with a li'l searching?
 

VCA

Member

Thanks i'll search for it.
But for the records the HP thing i was talking about goes something like this......
Say your drinking a glass of water with a straw, as you drink the water starts to go down


l----------l
l-^^^^^-l <-----From here to
l'''''''''''''''''''''''l
l-^^^^^-l <----- here
l_________l

This is a cup (Sorry for the crappy art)

like that but that motion as its goes down as well as it rises.
I hope anyone got that.
 

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