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Mining / smithing / fishing / firemaking / cooking ... ect..

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Code:
[code] MINING. 
<> Show choices: Mine ore , Leave
:   Mine ore
<> Conditional Branch : [PickAxe] posessed
   <> Varible [001: mining] = Random 1.20
   <> Conditional Branch : Varible [001 : mining] == 1
        <> Message : you mine some gold ore.
        <> Change Items [gold ore] +1
        <>
    :    Else handler
    <> You couldnt mine anything.
    <>
    : End.
   <> Conditional Branch : Varible [001 : mining] == 2
        <> Message : you mine some copper ore.
        <> Change Items [copper ore] +1
        <>
    :    Else handler
    <> You couldnt mine anything.
    <>
    : End.
  <> Conditional Branch : Varible [001 : mining] == 3
        <> Message : you mine some silver ore.
        <> Change Items [silver ore] +1
        <>
    :    Else handler
    <> You couldnt mine anything.
    <>
    : End.
*** Change and add more to ur tastes ***[/code]
i do have woodcutting / smithing / firemaking / fishing /herb picking / potion making just cba to write it all lol

Protip: Event code isn't a script.  Also way to use the basic functions of RPG Maker. ~The Great Terror
 
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