Developers: Johnathan Preciado
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Writers: Johnathan Preciado
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Artist: Shock Troopers
Johnathan Preciado
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Soundtrack: Rich Douglas
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Platform: PC, RPG MAKER XP
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Release Date: TBA
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Genres: Stealth / Action / Rpg
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Mode: Single-Player and Simulated Multiplayer
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PLOT
AT 1300 hours, Wednesday, an unidentified group broke into the Benchez Defence Lab. Stole data from servers and a top secret experimental weapon.
Our scanner picked them up again on unmarked helicopters heading to the island of Bourdough.
A small island near the equator with war tension. Currently under siege by a hired militia.
At 1400 hours the white house received a call. The group calls themselves..RAIS.
short for "Return As It Should" A group of hired guns planning to destroy the world from the inside out. They wish to return the world to a simple state relying on the
destruction through nuclear war if necessary. They strive to make it the death of the dollar. Killing millions of innocent lives to start over our very way of live.
They gave us one option A single demand. To shut down the treasuries or they will attack with a nuclear weapon
This is a Singe Occupancy stealth mission.
You have 2 mission objectives
One: rendezvous with the Delta Force Agent disguised as the island militia, Tracy Jones.
He has the Intel needed of the ones behind this.
Two: Find out if they have the ability to launch a nuke and stop them at all cost if they do.
Our scanner picked them up again on unmarked helicopters heading to the island of Bourdough.
A small island near the equator with war tension. Currently under siege by a hired militia.
At 1400 hours the white house received a call. The group calls themselves..RAIS.
short for "Return As It Should" A group of hired guns planning to destroy the world from the inside out. They wish to return the world to a simple state relying on the
destruction through nuclear war if necessary. They strive to make it the death of the dollar. Killing millions of innocent lives to start over our very way of live.
They gave us one option A single demand. To shut down the treasuries or they will attack with a nuclear weapon
This is a Singe Occupancy stealth mission.
You have 2 mission objectives
One: rendezvous with the Delta Force Agent disguised as the island militia, Tracy Jones.
He has the Intel needed of the ones behind this.
Two: Find out if they have the ability to launch a nuke and stop them at all cost if they do.
CAST
Adriana Grace
Alias: Ace
A.K.A.: The Underdog of Vinceton
Mission Codename: Snake
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Raised as a child guerrilla fighter. Defeated a Govt false flag attack on her hometown and saved the lives of many after forming an alliance with a group of misfits.
The incident was her first real combat. Took charge and kept her allies one step ahead of the attacks. The results where covered up by media. Looked upon as a legend of the
area. Earning the alias "Underdog of Vinceton" Immediately disappeared with her team and went under radar. Used their skills as bounty hunters before the group dispersed separate ways.
more to come
Alias: Ace
A.K.A.: The Underdog of Vinceton
Mission Codename: Snake
-------------------------------------------------------------------------------
Raised as a child guerrilla fighter. Defeated a Govt false flag attack on her hometown and saved the lives of many after forming an alliance with a group of misfits.
The incident was her first real combat. Took charge and kept her allies one step ahead of the attacks. The results where covered up by media. Looked upon as a legend of the
area. Earning the alias "Underdog of Vinceton" Immediately disappeared with her team and went under radar. Used their skills as bounty hunters before the group dispersed separate ways.
more to come
THEME
Modern Day War and new life are the theme behind this game. A view on the most influential powerful minds.
GAME PLAY FEATURES
Despite being a 2d game, MGS:IO is similar to Metal Gear Solid 2.
Story
-Deep story driven Campaign Mode.
Particle Animation System
-Smooth Particle Animations.
Customize Character Outfit
-Multiple outfits
-Multiple Mask
Advanced Shooting System.
- Customizable weapons.
-Breakable Suppressors.
-Create a custom class of Primary, Secondary, and 2 Support Weapons
-Random Critical Hit Chance (headshot/autokill) Based on weapon stats and Actions being Performed
-If 1 tile away from enemy. 100% headshot
-Tranquilizer weapons that can put opponent to sleep.
-Screen pans in direction you are facing when aiming weapon.
-Enemies that can be held up by gunpoint
-Splash Damage on throw able weapons (grenades).
-Adjustable distance for throwing weapons
-Grenades can bounce off wall
Combat Cover System
-Take cover on the edge of walls
-50% less chance of being shot
-Can pop out for shots on reduced chance of being shot.
Close Quarters Combat.
-Useful in close quarters.
- Knock enemies down for a follow up attack
-Can slam enemy to the floor; stuns after 2 slams.
-Can knock enemies over with the evasive roll move.
-CQC and STUN with STUN KNIFE
-Roll attack then headshot while on floor
Stealth System
-multiple paths to objective
-running makes noise
-each enemy has a hearing splash area.
-Enemies use walkie talkie to enter alert mode.
-Can lean against the wall and pan the screen to see further
-Can knock on wall to attract enemy
-lasers, cameras, motion detectors
-Can hide in tall grass to lower enemy vision
-Can duck behind low cover
-Can hang over rails
-Hide in lockers
-Strike Teams (reinforcements) with body armor and riot shields
-Riot shields shatter after repeated fire
-Bodies that need to be hidden
-Lights that can be turned off to affect enemy vision.
Metal Gear Offline
-Competitive Enemy Ai
-Enemies can headshot the player , do more damage, and have better accuracy..
-Team Deathmatch battles and 1 vs 1 Player vs Enemy AI Bot matches.
-Stages/Maps can choose time of day.
-RPG Level Up your skills in combat.
-Deep story driven Campaign Mode.
Particle Animation System
-Smooth Particle Animations.
Customize Character Outfit
-Multiple outfits
-Multiple Mask
Advanced Shooting System.
- Customizable weapons.
-Breakable Suppressors.
-Create a custom class of Primary, Secondary, and 2 Support Weapons
-Random Critical Hit Chance (headshot/autokill) Based on weapon stats and Actions being Performed
-If 1 tile away from enemy. 100% headshot
-Tranquilizer weapons that can put opponent to sleep.
-Screen pans in direction you are facing when aiming weapon.
-Enemies that can be held up by gunpoint
-Splash Damage on throw able weapons (grenades).
-Adjustable distance for throwing weapons
-Grenades can bounce off wall
Combat Cover System
-Take cover on the edge of walls
-50% less chance of being shot
-Can pop out for shots on reduced chance of being shot.
Close Quarters Combat.
-Useful in close quarters.
- Knock enemies down for a follow up attack
-Can slam enemy to the floor; stuns after 2 slams.
-Can knock enemies over with the evasive roll move.
-CQC and STUN with STUN KNIFE
-Roll attack then headshot while on floor
Stealth System
-multiple paths to objective
-running makes noise
-each enemy has a hearing splash area.
-Enemies use walkie talkie to enter alert mode.
-Can lean against the wall and pan the screen to see further
-Can knock on wall to attract enemy
-lasers, cameras, motion detectors
-Can hide in tall grass to lower enemy vision
-Can duck behind low cover
-Can hang over rails
-Hide in lockers
-Strike Teams (reinforcements) with body armor and riot shields
-Riot shields shatter after repeated fire
-Bodies that need to be hidden
-Lights that can be turned off to affect enemy vision.
Metal Gear Offline
-Competitive Enemy Ai
-Enemies can headshot the player , do more damage, and have better accuracy..
-Team Deathmatch battles and 1 vs 1 Player vs Enemy AI Bot matches.
-Stages/Maps can choose time of day.
-RPG Level Up your skills in combat.
SCREENSHOTS AND VIDEOS