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Messed up my entire CBS ...

S0L0

Member

Hi everyone, I were making my project long time ago (when rmxp.net were stil alive), I made a big break and returned some days ago.

After be able collect most of my files, I decided get to work, everything were getting nice, after i make some backup over backups mistakes, overwrite some files wich i shouldn't, now I messed this thing completely lol

My problem is simple and I have no idea whats the problem..., here is the problem:

I can setup map encounter for 999 (max) and I can walk for hours, because I will NEVER find monsters... (and yeha I added enemie groups on options), for I be able to "fight" I need add an event and talk with it for start a fight

On battle, When i choose to "Attack" or use a skill or anything, I ALWAYS miss..., and enemeis always hits me...


So any idea of what can make my actors never find enemies, and in battle ALWAYS miss them ....?!?!

I didn't posted any code because I have no idea what can cause such thing, but if you need know any specific info just ask me, I got no prob post any part of code you may need to see, since myself i'm tired look and can't find any reason for this issue..


Thanks
 

S0L0

Member

LOL!!!, I totaly confused the rate thing :P, this was realy a dumb issue lol

But now remain the serious problem, why can't my heroes hit the enemies??, they ALWAYS miss their melee/range/skill attacks..., any idea why??
 

S0L0

Member

I found the problem, after long time searching the entire code, I found the bug ..., some how I had messed with code, and some how it was ignoring the hit and going directly to the miss ..., lol, 2 problems, 1 i miss-confused how it worked, the 2nd I messed with the wrong code part ...

Well this all working good now, but I came to another old bug I had, the command menu/skill/item menu apear in front of enemie battlers but behind of party battlers, I think this might be related on how the windows order are set, but I'll check it up

But, Thanks for all the help you gave me for fix this 2 stupid bugs :D
 

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