Marcel_Makkink
Member
I really want to get the LVL & Stats breaks script work with the
Manual Exp. Table, so that I can say what the exp is for hitting Lv180.
I got it so far that it worked together a lil bit, but then.... it wont go lv99+ anymore. Plz help!!
First One (break scripts)
#_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
#_/  ◆é™ç•Œçªç ´ ï¼ KGC_LimitBreakâ—†
#_/----------------------------------------------------------------------------
#_/ å„種è¨å®šå€¤ã®ä¸Šé™ã‚’変更ã—ã¾ã™ã€‚
#_/ (ã¨ã‚“ã§ã‚‚ãªã„値をè¨å®šã™ã‚‹ã¨ãƒã‚°ã‚‹å¯ãƒ»#092;性・り)
#_/============================================================================
#_/ ≪クラスè¨å®šè©³ç´°åŒ–[ClassDetailSetting]≫より上
#_/ ≪装備拡張[EquipExtension]≫より下
#_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
#==============================================================================
# ★ ã‚«ã‚¹ã‚¿ãƒžã‚¤ã‚ºé …ç›® ★
#==============================================================================
module KGC
# ◆・#092;力値補æ£å€¤(百分率)
# ・#092;力値ãŒãƒ‡ãƒ¼ã‚¿ãƒ™ãƒ¼ã‚¹ã®è¨å®šå€¤ã®â—‹ï¼…ã«ãªã‚‹ã€‚
# (上é™å€¤ãŒé«˜ã„å ´åˆã«ä½¿ç”¨ã€‚データベースã®å€¤ã‚’使ã†å ´åˆã¯ 100)
LB_MAXHP_REVISE = 430 # MAXHP
LB_MAXSP_REVISE = 210 # MAXSP
LB_STR_REVISE = 100 # 腕力
LB_DEX_REVISE = 100 # 器用ã•
LB_AGI_REVISE = 100 # ç´ æ—©ã•
LB_INT_REVISE = 100 # é”力
# ◆ダメージ値補æ£
# MAXHP補æ£å€¤ã«å¿œã˜ã¦ãƒ€ãƒ¡ãƒ¼ã‚¸å€¤ã‚’自動調整ã™ã‚‹ã€‚
# (ダメージé‡ãŒãŠã‹ã—ã„ã¨ã㯠false)
LB_DAMAGE_CORRECT = true
# ◆敵ã®HP上é™
LB_ENEMY_HP_LIMIT = 9999999
# ◆敵ã®SP上é™
LB_ENEMY_SP_LIMIT = 99999
# ◆敵ã®ã€Œè…•åŠ›, 器用ã•, ç´ æ—©ã•, é”力ã€ä¸Šé™
LB_ENEMY_ETC_LIMIT = 9999
# ◆アクターã®ãƒ¬ãƒ™ãƒ«ä¸Šé™
# アクターIDé †ã«é…列ã«æ ¼ç´(最åˆã¯ nil)
LB_ACTOR_LV_LIMIT = [nil]
# ◆上é™æœªæŒ‡å®šã‚¢ã‚¯ã‚¿ãƒ¼ã®ãƒ¬ãƒ™ãƒ«ä¸Šé™
# 上é™æœªæŒ‡å®š(nil)ã®ã‚¢ã‚¯ã‚¿ãƒ¼ã¯ã“ã®å€¤ã‚’使用。
LB_ACTOR_LV_LIMIT_DEFAULT = 512
# ◆アクターã®çµŒé¨“値上é™
LB_ACTOR_EXP_LIMIT = 9999999999
# ◆アクターã®HP上é™
LB_ACTOR_HP_LIMIT = 99999
# ◆アクターã®SP上é™
LB_ACTOR_SP_LIMIT = 99999
# ◆アクターã®ã€Œè…•åŠ›, 器用ã•, ç´ æ—©ã•, é”力ã€ä¸Šé™
LB_ACTOR_ETC_LIMIT = 9999
# ◆レベル 100 以é™ã®ãƒ»#092;力値計算å¼
# ã€lv…ç¾ãƒ¬ãƒ™ãƒ« p
Manual Exp. Table, so that I can say what the exp is for hitting Lv180.
I got it so far that it worked together a lil bit, but then.... it wont go lv99+ anymore. Plz help!!
First One (break scripts)
#_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
#_/  ◆é™ç•Œçªç ´ ï¼ KGC_LimitBreakâ—†
#_/----------------------------------------------------------------------------
#_/ å„種è¨å®šå€¤ã®ä¸Šé™ã‚’変更ã—ã¾ã™ã€‚
#_/ (ã¨ã‚“ã§ã‚‚ãªã„値をè¨å®šã™ã‚‹ã¨ãƒã‚°ã‚‹å¯ãƒ»#092;性・り)
#_/============================================================================
#_/ ≪クラスè¨å®šè©³ç´°åŒ–[ClassDetailSetting]≫より上
#_/ ≪装備拡張[EquipExtension]≫より下
#_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/_/
#==============================================================================
# ★ ã‚«ã‚¹ã‚¿ãƒžã‚¤ã‚ºé …ç›® ★
#==============================================================================
module KGC
# ◆・#092;力値補æ£å€¤(百分率)
# ・#092;力値ãŒãƒ‡ãƒ¼ã‚¿ãƒ™ãƒ¼ã‚¹ã®è¨å®šå€¤ã®â—‹ï¼…ã«ãªã‚‹ã€‚
# (上é™å€¤ãŒé«˜ã„å ´åˆã«ä½¿ç”¨ã€‚データベースã®å€¤ã‚’使ã†å ´åˆã¯ 100)
LB_MAXHP_REVISE = 430 # MAXHP
LB_MAXSP_REVISE = 210 # MAXSP
LB_STR_REVISE = 100 # 腕力
LB_DEX_REVISE = 100 # 器用ã•
LB_AGI_REVISE = 100 # ç´ æ—©ã•
LB_INT_REVISE = 100 # é”力
# ◆ダメージ値補æ£
# MAXHP補æ£å€¤ã«å¿œã˜ã¦ãƒ€ãƒ¡ãƒ¼ã‚¸å€¤ã‚’自動調整ã™ã‚‹ã€‚
# (ダメージé‡ãŒãŠã‹ã—ã„ã¨ã㯠false)
LB_DAMAGE_CORRECT = true
# ◆敵ã®HP上é™
LB_ENEMY_HP_LIMIT = 9999999
# ◆敵ã®SP上é™
LB_ENEMY_SP_LIMIT = 99999
# ◆敵ã®ã€Œè…•åŠ›, 器用ã•, ç´ æ—©ã•, é”力ã€ä¸Šé™
LB_ENEMY_ETC_LIMIT = 9999
# ◆アクターã®ãƒ¬ãƒ™ãƒ«ä¸Šé™
# アクターIDé †ã«é…列ã«æ ¼ç´(最åˆã¯ nil)
LB_ACTOR_LV_LIMIT = [nil]
# ◆上é™æœªæŒ‡å®šã‚¢ã‚¯ã‚¿ãƒ¼ã®ãƒ¬ãƒ™ãƒ«ä¸Šé™
# 上é™æœªæŒ‡å®š(nil)ã®ã‚¢ã‚¯ã‚¿ãƒ¼ã¯ã“ã®å€¤ã‚’使用。
LB_ACTOR_LV_LIMIT_DEFAULT = 512
# ◆アクターã®çµŒé¨“値上é™
LB_ACTOR_EXP_LIMIT = 9999999999
# ◆アクターã®HP上é™
LB_ACTOR_HP_LIMIT = 99999
# ◆アクターã®SP上é™
LB_ACTOR_SP_LIMIT = 99999
# ◆アクターã®ã€Œè…•åŠ›, 器用ã•, ç´ æ—©ã•, é”力ã€ä¸Šé™
LB_ACTOR_ETC_LIMIT = 9999
# ◆レベル 100 以é™ã®ãƒ»#092;力値計算å¼
# ã€lv…ç¾ãƒ¬ãƒ™ãƒ« p