death by moogles
Member
I'm satisfied with the aesthetics, but I feel as if it's missing something.
There's no need for HP, MP, or actor status because all of the characters are completely healed after each battle. The orbs to the right of each character's name indicate how many abilities that character has equipped in comparison with how many they can equip. My main concern is the blank space to the right of the screen.
I'd like to note that I would just like critique on the menu layout, design, and especially opinions on the empty spaces, not the artistic style that I'm employing for the project, or anything regarding the characters or the world that they imply. The character sprites are incomplete.
It's not a screen shot; it's a pixel-for-pixel mock-up of what will be used in-game.
Any help is welcome; I really want this system finished and integrated so that I can continue with development. I thank you in advance.
There's no need for HP, MP, or actor status because all of the characters are completely healed after each battle. The orbs to the right of each character's name indicate how many abilities that character has equipped in comparison with how many they can equip. My main concern is the blank space to the right of the screen.
I'd like to note that I would just like critique on the menu layout, design, and especially opinions on the empty spaces, not the artistic style that I'm employing for the project, or anything regarding the characters or the world that they imply. The character sprites are incomplete.
It's not a screen shot; it's a pixel-for-pixel mock-up of what will be used in-game.
Any help is welcome; I really want this system finished and integrated so that I can continue with development. I thank you in advance.