sixtyandaquarter
Member
I tried searching for this, but didn't find it... probably was or is posted and i just typed the search wrong for whatever reason
does anyone have, or feel like being nice and making, a Calculator script? Or more technically, a Math Skill script?
Basically, would use skills on those who match certain criteria such as:
Level (might have to add monster's ID to a hash or something)
EXP
Gold
etc...
FFTactics had this job, and several blue mages in final fantasy had skills that worked like this
it only targeted targets (foes and allies) whose level was a multiplier of 3 (3, 6, 9, 12, etc... 99) or 5 (5, 10, 15, etc... 95) and such. Other games have incorperated a simular structure to some skills, a character will KO foes and allies that have the last number of their HP equal to the last number of the partie's gold (monster's HP being 148, Allies HP being 28 and the gold being 18, would be KOd for example, while someon with an HP of 57 wouldn't)
some have had it where if the monster or ally has the same HP as caster, MP, or even level, they would be hit with a spell.
does anyone have, or feel like being nice and making, a Calculator script? Or more technically, a Math Skill script?
Basically, would use skills on those who match certain criteria such as:
Level (might have to add monster's ID to a hash or something)
EXP
Gold
etc...
FFTactics had this job, and several blue mages in final fantasy had skills that worked like this
it only targeted targets (foes and allies) whose level was a multiplier of 3 (3, 6, 9, 12, etc... 99) or 5 (5, 10, 15, etc... 95) and such. Other games have incorperated a simular structure to some skills, a character will KO foes and allies that have the last number of their HP equal to the last number of the partie's gold (monster's HP being 148, Allies HP being 28 and the gold being 18, would be KOd for example, while someon with an HP of 57 wouldn't)
some have had it where if the monster or ally has the same HP as caster, MP, or even level, they would be hit with a spell.