Armor King 108
Member
So, one of my projects uses Elementals for stuff like Slash, Blunt, and Pierce...different attacking properties.
Say I'm fighting a Wolf, it's basic attack is a scratching with it's claws (just Attack using the Claw animation) and I want it to use the "Slash" Elemental.
For a more normal instance, say I'm fighting a Water Elemental, it's basic attack is attacking with water (just using Water 1 animation) so I want it's basic attack to be water elemental.
I also want this to apply to characters, so if a character attacks without a weapon equipped, they are doing Blunt damage. Or perhaps, I have a dragon in the party, and it's weaponless attack is Slash elemental.
Going along with that, I'd like to be able to give characters attack animations (different for every character) with their default, weaponless attacks.
I'm looking for a script that does this, but I'm mostly interested in the elemental part.
Any help would be greatly appreciated.
Say I'm fighting a Wolf, it's basic attack is a scratching with it's claws (just Attack using the Claw animation) and I want it to use the "Slash" Elemental.
For a more normal instance, say I'm fighting a Water Elemental, it's basic attack is attacking with water (just using Water 1 animation) so I want it's basic attack to be water elemental.
I also want this to apply to characters, so if a character attacks without a weapon equipped, they are doing Blunt damage. Or perhaps, I have a dragon in the party, and it's weaponless attack is Slash elemental.
Going along with that, I'd like to be able to give characters attack animations (different for every character) with their default, weaponless attacks.
I'm looking for a script that does this, but I'm mostly interested in the elemental part.
Any help would be greatly appreciated.