bluelink91
Member
I've made some sprites that I want to appear when a switch is activated. These sprites will appear on a table, but to be on top of the table, the event somehow has to have a priority of 1. The only option I can think of is to have it on "always on top", but my character's head is covered by the sprite. How can I make this work?
Any help will be appreciated.
Solution: Modify the tileset and add the sprites to it. Use tileset as the spriteset in the event.
Sorry for making this post.
Any help will be appreciated.
Solution: Modify the tileset and add the sprites to it. Use tileset as the spriteset in the event.
Sorry for making this post.