Ok I have a custom menu script but I cant for the life of me figure out how to make a variable appear when I open the menu up. I tried putting in the usual /v[xxxx] as if you were doing it in the game dialog editor but it doesnt work. Here is a little sample of what I mean:
self.contents.draw_text(4, 32, 120, 32, text, 2)
self.contents.draw_text(4,64,140,32,"Sub-Quests : ")
self.contents.draw_text(4,64,140,32,"Main Quests: ")
self.contents.draw_text(4,64,140,32,"Game Tokens: ")
After Sub-Quests, Main Quests and Game Tokens a variable needs to be there but I cant get it. Please help!
self.contents.draw_text(4, 32, 120, 32, text, 2)
self.contents.draw_text(4,64,140,32,"Sub-Quests : ")
self.contents.draw_text(4,64,140,32,"Main Quests: ")
self.contents.draw_text(4,64,140,32,"Game Tokens: ")
After Sub-Quests, Main Quests and Game Tokens a variable needs to be there but I cant get it. Please help!