this seem very difficult. ok so i make a skill named steal and make a common event for the skill but not sure how to set it to take a item that a enemy has. im sure i use use the
Contorl Variables: [####] Random No. (1...10)
Conditional Branch: Variable [####] ==10
????
????
Else
????
?????
how would i make a character be able to steal a random item the target enemy has. how this is possible or else i would have to just add moeny this way with more possibles... but would like to add item stealing
Contorl Variables: [####] Random No. (1...10)
Conditional Branch: Variable [####] ==10
????
????
Else
????
?????
how would i make a character be able to steal a random item the target enemy has. how this is possible or else i would have to just add moeny this way with more possibles... but would like to add item stealing