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Magic Equip System.

Seeing as I'm new and very inexpierenced towards RMXP/How things work around here I'll just say, Hi I'm new and I love making games and such, but I'm very new to it and not very good.

Since I'm not good with explinations, Ill start with a long-played out example.

Example:

Sheep has equipped Magic A.
Magic B is in the Magic Inventory.
Sheep wants to equip Magic B.
Sheep's Magic level is only slot-level 1, so Sheep has only 1 Magic Slot.
Sheep removes Magic A which goes back into the Magic Inventory.
Sheep Equips Magic B and Magic B is no longer avaliable in the Magic Inventory.

Example 2:
Sheep has Magic B equipped.
Sheep's Magic level is still level 1.
Sheep wants to equip Magic C.
Sheep cannot Equip Magic C becuase Magic C is a level 2 magic.

Example 3:
Sheep's Magic Level is 5.
Sheep's Magic-Slot Level is 1.
Sheep cannot equip 2 Magics.

Does anyone understand this? Or do I need to seriously work an example out?
 

Ritios

Member

Magic Level = The level of Magic the player can equip.
Magic Slot Level = How many Magic the Hero can Equip.
3) Yes.

That is if she's doing Grandia III system... lol
 

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