About the project.
If anyone has played any games from Lunar (LUNAR: The Silver Star, LUNAR: Eternal Blue, LUNAR: Silver Star Story Complete, LUNAR: Eternal Blue Complete,LUNAR: Walking School/Magic School LUNAR!, LUNAR: Legend, And LUNAR: Dragon Song) you would know just how great the series is. For info on the Lunar series please visit http://www.lunar-net.com/lunar.php The last game to come out of the series is Lunar: Dragon Song for the NDS system. This game has been called a failure many times over. It should have been a mile stone in the series but it was rushed in production and given a really poor translation. Here are just a few reviews: http://www.gamefaqs.com/portable/ds/review/925564.html I recommend the review by GhaleonOne. So here are the reasons for the remake:
-The only way a 3rd Lunar will go into production is if the series has more fans. This is a great way of doing just that.
-The game is regarded as a failure to the revival of the series.
-I have the backing and support of the greatest and offical fan website of Lunar. http://www.lunar-net.com/
-I have an official and VERY RARE list of the original characters and locations, 80% of which is not in the final game.
-I'm a huge fan of Lunar and the rpg maker series.
The goal for this remake is to bring attention back to this great series in hope for a 3rd Lunar. This project can be done. Everything that was left out of the offical game will be added to the fan remake. The document of pre-production characters and locations is such a rare treasure, there's no way it can't be used.
-The only way a 3rd Lunar will go into production is if the series has more fans. This is a great way of doing just that.
-The game is regarded as a failure to the revival of the series.
-I have the backing and support of the greatest and offical fan website of Lunar. http://www.lunar-net.com/
-I have an official and VERY RARE list of the original characters and locations, 80% of which is not in the final game.
-I'm a huge fan of Lunar and the rpg maker series.
The goal for this remake is to bring attention back to this great series in hope for a 3rd Lunar. This project can be done. Everything that was left out of the offical game will be added to the fan remake. The document of pre-production characters and locations is such a rare treasure, there's no way it can't be used.
*08/17/09*
Sorry for no word on what's been going on... I edited the main post and fixed some stuff. Game is coming along well after I restarted. I've got the format down as far as design goes so that's a mega push in the right direction! Perit Village is about 75% finished. The story has been majorly flushed out and I feel it will turn out mega awesome.
Sorry for no word on what's been going on... I edited the main post and fixed some stuff. Game is coming along well after I restarted. I've got the format down as far as design goes so that's a mega push in the right direction! Perit Village is about 75% finished. The story has been majorly flushed out and I feel it will turn out mega awesome.
A long time ago, this world was a dead world where no grass or tress or even air existed. The Goddesss Althena descended to this land, attended by her Dragonmaster and Four Dragons. Her magic power made the arid land fertile and transformed the dead desert into a world full of green. The beautiful, reborn land soon became a new place for people to live. The Goddess Althena blessed the people and the world.The Dragonmaster vowed eternal loyalty to the Goddess Althena and vowed that he and his dragons would protect her and the world.
The beast-men were a race of beings with massive physiques and superior physical abilities including fundamental boyd
strength, good reactions, and super endureance. In contrast, humand were a race of beings that, while clever and handy with tools, had small physiques and weak physical abilities. The beast-men preferred a flashy lifestyle and built lavish palaces in the center of the world, while the humans lived on the outskerts and preferred teh simple life.
Their contrastiing lifesyles allowed the two races to maintain an approriate distance and served to maintain the peace
with a delicate balance.
The beast-men were a race of beings with massive physiques and superior physical abilities including fundamental boyd
strength, good reactions, and super endureance. In contrast, humand were a race of beings that, while clever and handy with tools, had small physiques and weak physical abilities. The beast-men preferred a flashy lifestyle and built lavish palaces in the center of the world, while the humans lived on the outskerts and preferred teh simple life.
Their contrastiing lifesyles allowed the two races to maintain an approriate distance and served to maintain the peace
with a delicate balance.
Jian Campbell-
The Hero of this episode, Jian works as a courier in the harbor town of port Searis. He is full of curiosity and has a strong sense of justice.
Lucia Collins-
The heroine of this episode, Lucia is like a sister to Jian, and a fine partner in the courier business. She is cheerful and sunny by nature and hates complications.
Gabryel Ryan-
Gabryel is an openhearted young lady who never boasts about being of beast-man stock. She has a spunky personality and is never content to be second best.
Flora Banks-
With an older brother who is the leader of a group hiding out at the Frontier, Flora has an innocent and hopelessly cheerful demeanor.
3 Pictures of Port Searis. Please note these pictures were taken during development and are not as polished as the final version.
This is what Perit Village will look like...kinda. This was a VERY early push to isometric.
Older PRE-Isometric picture of The star dragon's tower. I doubt any of the graphics will be in the final version.
Below is a picture of what the Blue Dragon's Cave will look like. The first picture is of this project and the second picture is of the original cave from the DS. Both pictures show the entrance. I did this because I wanted to show how different this project will be from the original. After the entrance the two caves will be nothing alike. The remix project's cave will lead to the blue dragon's temple.
This is what Perit Village will look like...kinda. This was a VERY early push to isometric.
Older PRE-Isometric picture of The star dragon's tower. I doubt any of the graphics will be in the final version.
Below is a picture of what the Blue Dragon's Cave will look like. The first picture is of this project and the second picture is of the original cave from the DS. Both pictures show the entrance. I did this because I wanted to show how different this project will be from the original. After the entrance the two caves will be nothing alike. The remix project's cave will lead to the blue dragon's temple.
World Map:
You should see a picture from the original Dragon Song of port searis, and below that my new isometric map of port searis. The map has been scalled down to 25% of the actual size. A link to the full size is under the smaller one.
Download link: http://www.megaupload.com/?d=KM9W6Z49 *Warning* Size = 2.61 MB
You should see a picture from the original Dragon Song of port searis, and below that my new isometric map of port searis. The map has been scalled down to 25% of the actual size. A link to the full size is under the smaller one.
Download link: http://www.megaupload.com/?d=KM9W6Z49 *Warning* Size = 2.61 MB
- Mass plot changes. (the story doesnt really fit that well with the rest of the games.)
- Traditional Lunar battle system.
- Character plots will be greatly expanded.
- Correct Items and names.
- Locations. The birth of the great magical city of Vane will play into a large part of the game.
- Walking around a town rather than just click and go. Larger towns will make you feel rather small. Lots to do. Not just shopping.
- Huge world to explore.
- More Characters.
- Characters will be in a style alot like that of Lunar: Legend.
- Gad's express will feel more like side stories rather than just getting items from monsters.
- Lots of children. (for some reason no kids were present in DS?)
- Remade maps of towns. Towns on the DS were set up as a simple point and click. Remade towns will look similar but fully explorable. If you knew where the Item shop was On the DS, you'll know where it is on the new map.
Sadrin-Director,Mapper,Spriter,Storyline, and layout.
ilovemyguitar- Main Plot Editor.
Nobiyuki77-Main Artist
ilovemyguitar- Main Plot Editor.
Nobiyuki77-Main Artist
I'm in need of help because I'm unable to complete this project myself. I've tried to understand scripting but it's just not my place to understand it. This is a large project is coming along very well, it just needs help. So this is what I'm looking for.
**Scripter**
I'm looking for someone who could duplicate the traditional Lunar Battle and Menu systems. Here are two YouTube videos Demonstrating what I mean.
Traditional Lunar Battle System And menu
http://www.youtube.com/watch?v=RUBbReJjSvo&feature=related
**Spriters**
I'm looking for someone who can help me with isometric sprites. Mostly this will deal with story characters.
**Mappers**
I'm wondering if anyone would be able to help with the mega, ultra task of map design. This includes isometric buildings and structures. Keep in mind that it will all be in isometric.
**Scripter**
I'm looking for someone who could duplicate the traditional Lunar Battle and Menu systems. Here are two YouTube videos Demonstrating what I mean.
Traditional Lunar Battle System And menu
http://www.youtube.com/watch?v=RUBbReJjSvo&feature=related
**Spriters**
I'm looking for someone who can help me with isometric sprites. Mostly this will deal with story characters.
**Mappers**
I'm wondering if anyone would be able to help with the mega, ultra task of map design. This includes isometric buildings and structures. Keep in mind that it will all be in isometric.
If you would like more info on the Lunar series please visit http://www.lunar-net.com/
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