sillypieman
Member
Why hello there, RPG Maker world! It's been a while, I missed you <3 I promise I really have been working on a sequel to my game, Lucid Awakening, and just to prove it, I'm releasing a demo.
Character design--Coyotecraft
I need help with a big part of my game:
GO HERE
I describe what I need in that thread. It's a job change system that this whole game is kind of going to rely on...soooo I need it. Please let me know if you can help me out!
The Broken world has been made Complete. In this world, dreaming is considered a sign of evil--of one who is cursed. Three people are brought together by forces from the world where darkness is born--Zeke, a cursed Dreamer trying to discover who he really is; Silas, an ex-member of the Zion Spector Alliance who wants answers; and Terra, a girl found sleeping in the dark world. They must join together to free a lost soul from the past and to restore justice to a divided society; as long as they aren't stopped by the violent monsters known as the Veil-born or a secret organization of Spectors, people who can see the Veil.
-This is a PRE-ALPHA demo, which means it isn't even in Alpha stage yet...which means, not everything is fully functional. This demo was mostly made just as a STORY DEMO.
-You can report bugs if you want...but chances are, I already know about them (i.e. in Redstone all the locations are available from the start and Fountain and Bazaar don't even work).
-I DO want feedback, but please try to keep it to story, design, and content feedback. Like I said, most technical issues are going to be resolved later on.
-I'm trying as hard as possible to make this game understandable to newcomers to the series, but also have a LOT of stuff to please fans. As you may have guessed, this is a very hard thing to balance.
-This is pretty much exactly how the beginning of the full game will be. However, the end of the demo when the logo comes up is basically where the full game will REALLY begin.
-I apologize for not having the awesome job change system functional in this demo...but again, this is a STORY demo.
-Pay attention at the end of the demo in the last scene before the logo comes up, there are some pretty cool little details you will probably like if you played Lucid Awakening. Hint: returning character working with new character, and two transformations.
-You can report bugs if you want...but chances are, I already know about them (i.e. in Redstone all the locations are available from the start and Fountain and Bazaar don't even work).
-I DO want feedback, but please try to keep it to story, design, and content feedback. Like I said, most technical issues are going to be resolved later on.
-I'm trying as hard as possible to make this game understandable to newcomers to the series, but also have a LOT of stuff to please fans. As you may have guessed, this is a very hard thing to balance.
-This is pretty much exactly how the beginning of the full game will be. However, the end of the demo when the logo comes up is basically where the full game will REALLY begin.
-I apologize for not having the awesome job change system functional in this demo...but again, this is a STORY demo.
-Pay attention at the end of the demo in the last scene before the logo comes up, there are some pretty cool little details you will probably like if you played Lucid Awakening. Hint: returning character working with new character, and two transformations.
Character design--Coyotecraft
I need help with a big part of my game:
GO HERE
I describe what I need in that thread. It's a job change system that this whole game is kind of going to rely on...soooo I need it. Please let me know if you can help me out!