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Looking for an AMS that uses face, but doesn't waste text space on code

Yeah I'm looking for an AMS, but, here's my problem.

I tried to use DubeAlex's AMS R4, but everytime you wanna add a face to the message, you have to write /f[filename] (or /face[filename]). Even if I make the filenames as small as possible, the pieces of code waste valuable space on the message box, and it shows weird empty spaces where the code is put.

Is there any way to solve this? Do I need a whole different script? Or is there a simple trick to solve it and am I overlooking something? Please help me out if you can.
 
Isn't it obvious? Advance Message System... A script that gives alot more options to messages, like adding name boxes, changing text color, wait times, changing text box size, and adding faces. But for each and every option you need to type down a sentence worth of code, which takes up textbox space. I need a solution for that.
 
I thought this one was the UMS:
http://www.rpgrevolution.com/forums/ind ... topic=7692
Download the demo, and figure everything yourself.

Brief instructions:
You can use ccoa's UMS to display faces in your messages
with a script:
$game_system.face_graphic = "Your face"
or a short cut
\face[Your face]

You can also alter your face's positions.

$game_system.face_graphic_position =
ABOVE
face above message box

$game_system.face_graphic_position =
BOTTOM
face aligned with the bottom.

$game_system.face_graphic_position =
SIDE
Shifts the face out of the message box to the side.
to make this function work, you must move the message box with having this in your box: \j

$game_system.face_graphic_position =
CENTER
back to normal.

Download the demo for more functions and instructions.
         ~Pokemin

Note: if you ever want to remove the face in your message box use: \face[]
 

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