OK, so I need help and some critisism with some spriting I'm working on. For one of the begining cutscenes of my game, I need a helicopter to fly over a city, and promptly crash into a building. So for that I need a helicopter, but I'm stuck on where to go with the shading next. So I thought I'd post and get some comments on not only the shading but the line art and whatever as well, so:
*UPDATED* - Changed the design slightly (last image)
![](http://img180.imageshack.us/img180/2124/helicopterwip.png)
The front wheel is temporarily copied from a wagon made by 006 thats in the game, so ignore that. But comments about everything else please, and what do I do next? I admit I don't know where to start in smoothing that rough shading out and making it look metalic. So C&C welcome.
Oh, and please don't use this. Not that theres much to use :P.
*UPDATED* - Changed the design slightly (last image)
![](http://img180.imageshack.us/img180/2124/helicopterwip.png)
The front wheel is temporarily copied from a wagon made by 006 thats in the game, so ignore that. But comments about everything else please, and what do I do next? I admit I don't know where to start in smoothing that rough shading out and making it look metalic. So C&C welcome.
Oh, and please don't use this. Not that theres much to use :P.