KyoLangs
Version: 1.0.0
for XP and VX
aka KyoIdiomas
By: Kyonides alias shadowball, kyonides-arkanthos
Introduction
It gives you the possibility to pick a language at the beginning of your game and read many of the available info in your language.
Screenshots
http://img14.imageshack.us/img14/622/01selectlang.png
http://img204.imageshack.us/img204/9944/02kextitle.png
http://img365.imageshack.us/img365/2866/03kexmenu.png
http://img126.imageshack.us/img126/6140/04kexequip.png
http://img126.imageshack.us/img126/1300/05kexsave.png
http://img126.imageshack.us/img126/4418/06kexload.png
http://img217.imageshack.us/img217/6141/07espgame.png
Demo
XP version
VX version
Script
Check the demo. If you think I should comment more about some simple mods or regarding anything else, please specify what's not clear about how that line, method or module works.
Instructions
Copy the contents of:
"KyoIdiomas Module" and "KyoIdiomas Classes" on XP
"KyoIdiomas Module", "KyoIdiomas Windows" and "KyoIdiomas Scenes" on VX
You may leave out the contents of "Window_Question" script and comment out any line that might call that window.
Edit your Database as usual, it should contain all the names in your native language. Then on Module KyoTextos or Module Vocab (the add-on for VX) edit the Constants and Hashes values according to the languages you're planning to include in your project. Take a look at the Window and Scene scripts just in case you need to deleted or add a language to the available options.
FAQ
On VX it includes a modified version of the standard Scene_Battle script only. It's about 90% complete.
Compatibility
XP, I don't know if it's ever possible to screw something up.
On VX, you might get some "Could not 'open' a 'File' String" error message after you copied and pasted the scripts. If so, please rename Vocab::File in its respective module and Window_SaveFile (IIRC).
Credits and Thanks
I don't know, yet.
Author's Notes
Version 1.0.0, I'd need to translate the comments first...
Terms and Conditions
Not intended for Commercial Use.
Include my name in your projects if you'll going to include it there.
Only I, shadowball alias Kyonides, kyonides-arkanthos can post this script on any forum.
Version: 1.0.0
for XP and VX
aka KyoIdiomas
By: Kyonides alias shadowball, kyonides-arkanthos
Introduction
It gives you the possibility to pick a language at the beginning of your game and read many of the available info in your language.
Screenshots
http://img14.imageshack.us/img14/622/01selectlang.png
http://img204.imageshack.us/img204/9944/02kextitle.png
http://img365.imageshack.us/img365/2866/03kexmenu.png
http://img126.imageshack.us/img126/6140/04kexequip.png
http://img126.imageshack.us/img126/1300/05kexsave.png
http://img126.imageshack.us/img126/4418/06kexload.png
http://img217.imageshack.us/img217/6141/07espgame.png
Demo
XP version
VX version
Script
Check the demo. If you think I should comment more about some simple mods or regarding anything else, please specify what's not clear about how that line, method or module works.
Instructions
Copy the contents of:
"KyoIdiomas Module" and "KyoIdiomas Classes" on XP
"KyoIdiomas Module", "KyoIdiomas Windows" and "KyoIdiomas Scenes" on VX
You may leave out the contents of "Window_Question" script and comment out any line that might call that window.
Edit your Database as usual, it should contain all the names in your native language. Then on Module KyoTextos or Module Vocab (the add-on for VX) edit the Constants and Hashes values according to the languages you're planning to include in your project. Take a look at the Window and Scene scripts just in case you need to deleted or add a language to the available options.
FAQ
On VX it includes a modified version of the standard Scene_Battle script only. It's about 90% complete.
Compatibility
XP, I don't know if it's ever possible to screw something up.
On VX, you might get some "Could not 'open' a 'File' String" error message after you copied and pasted the scripts. If so, please rename Vocab::File in its respective module and Window_SaveFile (IIRC).
Credits and Thanks
I don't know, yet.
Author's Notes
Version 1.0.0, I'd need to translate the comments first...
Terms and Conditions
Not intended for Commercial Use.
Include my name in your projects if you'll going to include it there.
Only I, shadowball alias Kyonides, kyonides-arkanthos can post this script on any forum.