sprugles555
Member
Kingdoms Allied
I'm still thinking of a better name...
Idea
Kingdoms Allied will be a Single Player Dungeon Crawler, with a deep storyline that can be twisted by your actions, Story quests and side quests to keep you going for ages! It will be very battle orientated. There are 12 classes so far split into 3 groups; Melee, Ranged and Casters.
I hope to include many features such as:
Features
*Quests
*Dungeons
*Skill Combinations
*ABS
*Skill Trainers
*Dungeon Difficulties
*Downloadable Updates and Content to keep the game fresh
Classes
Templar (Uses Blades)
Assasin (Uses Daggers)
Nomad (Uses Axes & Hammers)
Demon Hunter (Uses Fans)
Ranger (Uses Crossbows, Powerful)
Archer (Uses Bow & Arrow, Weaker so has Pets [Pet Ideas would be cool])
Inquisitor (Uses powerful elemental magic to defeat foes, These elements include; Fire, Lightening, Earth and Air)
Witch Doctor (Uses tribal magic to spread fear and plague, Specializes in black magic)
Trickster (Illusionist, Uses magic to illude enemies, make them feel confused, inflict pain ect.)
Monk (Uses clubs and other blunt weapons with powerful healing spells and prayers aswell as buffs to make himself stronger ect.)
Skills
There will be many skills available to you in the land of Telmore, and these skills will become plentiful a nex expansions are released. A example of Some Skills:
Skill: Redemption
Class: Monk
Effect: Ressurects one party member with +100 Health and +100 Mana
Skill: Heavy Blow
Class: Nomad
Effect: Deals +245 extra as weapon damage
Skill: Strength of Serpent
Class: Demon Hunter
Effect: Increases strength stat by +10 for 2 minutes
Sprugles555
I am in need of Skill Ideas for my classes, If you can think of any post them here telling me what they do and witch class they're for! Thankyou
Note: If you want a more detailed description of the game, just request on the topic.
I'm still thinking of a better name...
Idea
Kingdoms Allied will be a Single Player Dungeon Crawler, with a deep storyline that can be twisted by your actions, Story quests and side quests to keep you going for ages! It will be very battle orientated. There are 12 classes so far split into 3 groups; Melee, Ranged and Casters.
I hope to include many features such as:
Features
*Quests
*Dungeons
*Skill Combinations
*ABS
*Skill Trainers
*Dungeon Difficulties
*Downloadable Updates and Content to keep the game fresh
Classes
Templar (Uses Blades)
Assasin (Uses Daggers)
Nomad (Uses Axes & Hammers)
Demon Hunter (Uses Fans)
Ranger (Uses Crossbows, Powerful)
Archer (Uses Bow & Arrow, Weaker so has Pets [Pet Ideas would be cool])
Inquisitor (Uses powerful elemental magic to defeat foes, These elements include; Fire, Lightening, Earth and Air)
Witch Doctor (Uses tribal magic to spread fear and plague, Specializes in black magic)
Trickster (Illusionist, Uses magic to illude enemies, make them feel confused, inflict pain ect.)
Monk (Uses clubs and other blunt weapons with powerful healing spells and prayers aswell as buffs to make himself stronger ect.)
Skills
There will be many skills available to you in the land of Telmore, and these skills will become plentiful a nex expansions are released. A example of Some Skills:
Skill: Redemption
Class: Monk
Effect: Ressurects one party member with +100 Health and +100 Mana
Skill: Heavy Blow
Class: Nomad
Effect: Deals +245 extra as weapon damage
Skill: Strength of Serpent
Class: Demon Hunter
Effect: Increases strength stat by +10 for 2 minutes
Sprugles555
I am in need of Skill Ideas for my classes, If you can think of any post them here telling me what they do and witch class they're for! Thankyou
Note: If you want a more detailed description of the game, just request on the topic.