A) Is there a way to make it so that certain options aren't available in combat. Specifically, I want one character who can only use "Item" and "Defend", and others who can only use "Attack" and "Skill". Is there a way to make this happen?
B) Is there a way to get rid of the "Equip" tab in the menu? I don't want to use any equipment in this game.
C) Is there a way to make it so that enemies never attack a certain character?
D) Is there a way to make it so that you lose the battle even if one of your characters is left alive?
Basically what I'm doing is setting up a monster training game, and I want the Trainer to be one character slot and monsters to be the other three. The trainer can use Items and Defend (which will be switched to "wait", since no one ever attacks him). The Monsters can Attack and use Skills, but not Items. I'd like it so that the enemies never attack the trainer and you lose when your three monsters are dead.
I was told that all of these would be simple scripting changes, but right now I have 0 experience with scripting. Thank you for any help.
B) Is there a way to get rid of the "Equip" tab in the menu? I don't want to use any equipment in this game.
C) Is there a way to make it so that enemies never attack a certain character?
D) Is there a way to make it so that you lose the battle even if one of your characters is left alive?
Basically what I'm doing is setting up a monster training game, and I want the Trainer to be one character slot and monsters to be the other three. The trainer can use Items and Defend (which will be switched to "wait", since no one ever attacks him). The Monsters can Attack and use Skills, but not Items. I'd like it so that the enemies never attack the trainer and you lose when your three monsters are dead.
I was told that all of these would be simple scripting changes, but right now I have 0 experience with scripting. Thank you for any help.