Hattermann
Member
Hello everyone! I have only recently started using this version (XP) after spending many years using RPG Maker for PS1. I'm so happy to have made my way to this wonderful resource. Lot's of great info here, I appreciate it.
I have read here for the past day and learned a ton already, but I'm either having a dumb moment or the game isn't set up for this particular purpose (I strongly sense that it's the former). I want an item in the inventory to directly trigger an event by selecting it in the inventory. My closest approximation is to use 'conditional branch' appropriately... but that's not really what I'm after. How can I accomplish this task?
I have read here for the past day and learned a ton already, but I'm either having a dumb moment or the game isn't set up for this particular purpose (I strongly sense that it's the former). I want an item in the inventory to directly trigger an event by selecting it in the inventory. My closest approximation is to use 'conditional branch' appropriately... but that's not really what I'm after. How can I accomplish this task?