English Ninja
Member
RMXP's decided to take me for a ride.
I'm trying to make a switch -- you know, one of those things that the player flicks, opening a door or whatnot somewhere else. I have my switch of choice picked out on the charsheet, and I've implemented the Set Move Route command for the switch event to Turn Left, Turn Right, and Turn Up when a player interacts with it.
The thing is... the switch doesn't like me.
Currently, I've selected the third line on the charset called Switch2 as my desired switch. (It's the wall-mounted one with the red handle.) When I playtest, though, the switch scrolls through the OTHER types of switches instead of the lever just moving down like it's supposed to.
I've been messing around with this thing for a half and hour, and I can't find the cause of the messup. If anyone can alert me as to what I'm doing wrong, I'd quite appreciate it.
I'm trying to make a switch -- you know, one of those things that the player flicks, opening a door or whatnot somewhere else. I have my switch of choice picked out on the charsheet, and I've implemented the Set Move Route command for the switch event to Turn Left, Turn Right, and Turn Up when a player interacts with it.
The thing is... the switch doesn't like me.
Currently, I've selected the third line on the charset called Switch2 as my desired switch. (It's the wall-mounted one with the red handle.) When I playtest, though, the switch scrolls through the OTHER types of switches instead of the lever just moving down like it's supposed to.
I've been messing around with this thing for a half and hour, and I can't find the cause of the messup. If anyone can alert me as to what I'm doing wrong, I'd quite appreciate it.