Well... I apologize if this has already being posted but i searched and didn't find nothing like my doubt.
So, in RMXP when an item adds a status when used, it has a "chance" to be applied, it does not always affects the player, some time you need to use many items until the effect really works.
For my game i'd like to disable this, like, if an item or ability casts a status it always affects the target. BUT not ignoring elemental immunity or status immunity, like, if i CAN get the status, i'll always get it. Got it?
Can this be done?
thx...<
So, in RMXP when an item adds a status when used, it has a "chance" to be applied, it does not always affects the player, some time you need to use many items until the effect really works.
For my game i'd like to disable this, like, if an item or ability casts a status it always affects the target. BUT not ignoring elemental immunity or status immunity, like, if i CAN get the status, i'll always get it. Got it?
Can this be done?
thx...<