Recently I've been trying to get isometric movement for a little project I've been thinking up. Not 8-way movement, but locked 4-way isometric. I dug through the scripts here and a few other places, but the only scripts I could find that seemed promising were unavailable ..."file not found" and the like.
So, I dug into the in-game scripts and figured I could just alter the imput keys in "Game_Player" to what I needed. When 8 move_up -> when 8 move_upper_right, and so on.
Well, it worked. Sort of. The player sprite moves in the right directions, but only the up and down keys ( move_upper_right, move_lower_left, respectively ) show the proper movement animation. Moving left shows the same frames as moving up, and moving right shows the same frames as moving down.
Not being very good at the whole scripting thing, I'm stymied. Does anyone have a solution to this, or is there a script out there I've overlooked that can provide what I want?
Thanks.
So, I dug into the in-game scripts and figured I could just alter the imput keys in "Game_Player" to what I needed. When 8 move_up -> when 8 move_upper_right, and so on.
Well, it worked. Sort of. The player sprite moves in the right directions, but only the up and down keys ( move_upper_right, move_lower_left, respectively ) show the proper movement animation. Moving left shows the same frames as moving up, and moving right shows the same frames as moving down.
Not being very good at the whole scripting thing, I'm stymied. Does anyone have a solution to this, or is there a script out there I've overlooked that can provide what I want?
Thanks.