i saw a lot of scripts that use the usefull feature of comments in the in-game editor. ie; if you comment an event with, let's say, 'script a: on' then script a do turn on.
I wish to do the same thing with fotz' pixelmovement, i figured that another script I wish to use in only some scenes (Mr. Mo's ABS, for the big wars) can work if i de-activate pixelmovement.
So, my question is:
How do I enclose the Pixelmovement script in some form of IF statement that I can switch on and off with a call script, or some sort of autorun comment?
Any help or pointings are welcome.
Thank you.
I wish to do the same thing with fotz' pixelmovement, i figured that another script I wish to use in only some scenes (Mr. Mo's ABS, for the big wars) can work if i de-activate pixelmovement.
So, my question is:
How do I enclose the Pixelmovement script in some form of IF statement that I can switch on and off with a call script, or some sort of autorun comment?
Any help or pointings are welcome.
Thank you.