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input number event command

im useing a detonator to blow something up, you gotta input a number and right when u do it blows something up. i need to figure out how to only be able to use the detonator on the one map.. if I were to change area and use the detonator, And then return to the previous area it will start the explosion, as if I was on that map
 
Control Variables: [0001: MAP] = Map ID
Conditional Branch: Variable[0001: MAP] == 17
--- Put your Blow-Up code here ---
--- Input Number ---
--- Blow up the corresponding area ---
: Branch End


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