While I looked at the Mode7 thread, I had a thought, "What if I put both the "Height 2" comment (lifts the event two squares off the floor) with the "Flat" comment (flattens out the event) so that I had a piece of flat ground in the air? Then I could add cliff walls or building walls and have a 3-D game!" Problem is, when I do add both comments, I end up with a piece off ground sitting level with the rest of the floor. The "Flat" comment overrides the "Height 2" comment. Could anyone change that script so it shows a tile flat and hovering above the ground?
Here is a link to the original post.
Here is a link to the original post.