(Maybe this has been solved elsewhere, but I couldn't find it)
Basically in older versions of RM if the music that was already playing in your map, then you went to a battle scene while the Battle Music is the same as the one playing in your map, the Music would not restart, it'd keep going, and also adjust it's volume or tempo to the battle music.
Is there an easy way to set up this fix in the script scenes?
Basically in older versions of RM if the music that was already playing in your map, then you went to a battle scene while the Battle Music is the same as the one playing in your map, the Music would not restart, it'd keep going, and also adjust it's volume or tempo to the battle music.
Is there an easy way to set up this fix in the script scenes?