Third333strike
Member
Is it at all possible, to have it so when a hero shoots or bow, or throws an axe, or whatever projectile he is using, that it shoots across the screen at the enemy, instead of the animation of the arrows coming from underneath. I am using the Minkoffs Animated Battlers Enhanced With A custom sideview battle system. I was just wondering if this was at all possible. I was thinking it would probably be easiest with an animation, but unsure how to go about it. I know you will tell me I need to post my custom battle systems scripts, but theyre for my game that is not released yet, and im not making them public just yet. Im not looking for a script to solve this, but rather idea or opinions on how to achieve this. If anyone has any suggestions let me know.