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HP equals 1

Ok I'm having trouble trying to figure how this skill works. I'm sure some of you know what I mean. A uber powerful boss uses a Total Annihilation attack which leaves all party at 1HP. So umm I'm asking how I could make my uber boss do the same thing.
 

Onion

Member

The only easy way we can imagine doing this is setting a skill to call a common event that scrolls and sets all the party's HPs to 1.

Do you need a walkthrough?
 

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