Yeah, no.
Alright, here's my opinion.
I don't like it, frankly.
It screams cheesy photoshop filters, and no offense, but that shit is so far overdone it's not funny anymore.
Plus, there are a few things that are important to realize about title screens.
1) A title should convey what your game IS ABOUT. This doesn't, unless it's about green light-tunnel thingies.
2) Above all else, it should be instantly legible. This isn't too bad, but it could be much better. Instead of the mosaic effect, I'd much rather something that stood out, visually. Another reason that the 'age of' text is a bad choice - it's unshaded and... is that Times New Roman? No offense, but a title should be a little flashier. Get rid of the mosaic effect, find a nice effective font (not TOO flashy) and get rid of the skewed corners. They HURT my eyes. HURT, and that's not a nice plan. Some might say it's offputting of the game in general.
3) Positioning: A title should grab your attention and convey it to the appropriate part of the image. This is alright here, I guess, but I worry that the menu choices will draw the eye away from it(the text) and render it pointless.
4) SPARKLE. Put simply, a title screen has to SHINE. It should be INCREDIBLE compared to most of the rest of your game, as it's the FIRST IMPRESSION anyone gets of your game. If it doesn't look like you slaved over it, why should they think you've done the same for the rest of the game? As is, this is mediocre at best. Make it shine, make it dazzle, and you'll have something to be proud of.