Alright, I'm at a bit of a crossroads here and not exactly sure if what I want to do is even possible in RMXP.
Here's what I want:
Basically, players go into a cave, go through the first small room into a second chamber. In this second chamber I want to have a cutscenes. Our two heroes hear some noises and are confused about what's going on, and all of a sudden a big ol' golem drops onto the cave floor, and opens a hole in the ground, sending our heroes down into the chasm, sending players to the first "dungeon".
What I need help doing is creating the hole in the ground. I assume I need some new tiles (preferably autotiles if I can get them), but even with those, I don't know how to event a giant crack into the ground. I also would like to know how to keep this crack in the floor after the cutscene so that any time a player comes back to that point afterwards, they can't just skip over it.
Any help I can get is appreciated.
Here's what I want:
Basically, players go into a cave, go through the first small room into a second chamber. In this second chamber I want to have a cutscenes. Our two heroes hear some noises and are confused about what's going on, and all of a sudden a big ol' golem drops onto the cave floor, and opens a hole in the ground, sending our heroes down into the chasm, sending players to the first "dungeon".
What I need help doing is creating the hole in the ground. I assume I need some new tiles (preferably autotiles if I can get them), but even with those, I don't know how to event a giant crack into the ground. I also would like to know how to keep this crack in the floor after the cutscene so that any time a player comes back to that point afterwards, they can't just skip over it.
Any help I can get is appreciated.