battlestar_caprica
Member
Hi all,
When in the windowed mode I want to be able to control the audio so that if the player decides to suddenly chat on MSN or browse the web a little in the middle of a cutscene, the BGM ME SE etc will all be paused immediately and then resume playing when the player clicks on the RPG Maker window again. I'm asking this because several of the audio pieces in my game are specifically timed for plot twists and it would be weird for the music to pick up pace all of the sudden while the player is typing an email and then the audio slows down to a soft melody when the player figures out that their best friend is the real villain!
Is it possible or has it already been done?
It would also be useful to know how to do it in fullscreen as well. So that if the player presses ALT+TAB or something, the audio will stop.
Basically I'm wondering is there a script already out there or how would I go about creating my own script.
Thank you for your time. :smile:
~james8900
When in the windowed mode I want to be able to control the audio so that if the player decides to suddenly chat on MSN or browse the web a little in the middle of a cutscene, the BGM ME SE etc will all be paused immediately and then resume playing when the player clicks on the RPG Maker window again. I'm asking this because several of the audio pieces in my game are specifically timed for plot twists and it would be weird for the music to pick up pace all of the sudden while the player is typing an email and then the audio slows down to a soft melody when the player figures out that their best friend is the real villain!
Is it possible or has it already been done?
It would also be useful to know how to do it in fullscreen as well. So that if the player presses ALT+TAB or something, the audio will stop.
Basically I'm wondering is there a script already out there or how would I go about creating my own script.
Thank you for your time. :smile:
~james8900