Lorddarkfrog
Member
This is not that hard and this is MY WAY of making them because I cannot script...
first off this has nothing to do with going into the scripting editor and it should work with any battle system.
Step 1
Step 2
Step 3
Step 4
Step 5
Pics
I forgot about adding in those conditional branches add those or you may get party members you should not have yet when you cast this.
Hopefully this tutorial makes sense and I know its not the best way to make a summon system but it works and it requires no scripts for those bad at that!
first off this has nothing to do with going into the scripting editor and it should work with any battle system.
Step 1
open up your database editor and go to actors once there create your summons names and battler pics!
Go to skills and make the # of summons being used I named the summon <name>.
Now go to animations and make an animation for your summons attack.
Now for the harder part. Go ahead and click on common events. change max to whatever your # of summons are.
then name them. Now click on the white box and make a new action there are 2 things you can do here you can make it an attack summon or a heal summon.
Attack summon
To make an attack summon remove all your party members with the change party member option on page 1
then add your summon. after that choose show battle animation on page 3 and choose your animation you made for the summon.
then choose deal damage on page 3 and choose the amount of damage dealt and the enemys affected Finally choose page 1 wait 20 frames
then remove the summon from party and add the party back on.
Heal summon
This one You should not remove party members or else they won't be healed. so just add the summon to the party. Then use show battle animation to use the animation you made for this summon after that go to page 1 and choose wait 20 frames. then remove this summon.
then name them. Now click on the white box and make a new action there are 2 things you can do here you can make it an attack summon or a heal summon.
Attack summon
To make an attack summon remove all your party members with the change party member option on page 1
then add your summon. after that choose show battle animation on page 3 and choose your animation you made for the summon.
then choose deal damage on page 3 and choose the amount of damage dealt and the enemys affected Finally choose page 1 wait 20 frames
then remove the summon from party and add the party back on.
Heal summon
This one You should not remove party members or else they won't be healed. so just add the summon to the party. Then use show battle animation to use the animation you made for this summon after that go to page 1 and choose wait 20 frames. then remove this summon.
Step 5
Finally go back to skills and under common events choose your summon events
Pics
http://dungeonexplorers.pbwiki.com/f/1.bmp[/img]
http://dungeonexplorers.pbwiki.com/f/2.bmp[/img]
http://dungeonexplorers.pbwiki.com/f/3.bmp[/img]
http://dungeonexplorers.pbwiki.com/f/4.bmp[/img]
http://dungeonexplorers.pbwiki.com/f/5.bmp[/img]
http://dungeonexplorers.pbwiki.com/f/2.bmp[/img]
http://dungeonexplorers.pbwiki.com/f/3.bmp[/img]
http://dungeonexplorers.pbwiki.com/f/4.bmp[/img]
http://dungeonexplorers.pbwiki.com/f/5.bmp[/img]
I forgot about adding in those conditional branches add those or you may get party members you should not have yet when you cast this.
Hopefully this tutorial makes sense and I know its not the best way to make a summon system but it works and it requires no scripts for those bad at that!