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How to display Save/Load Data using an Event

Clad

Member

Hi,
  I use events throughout my game since I don't know about scripting. Basically, there's an event on my map when the player uses the action button, it will display on the screen the data/words/pictures which are usually seen when you enters the LOAD/SAVE SCREEN. Something like : The hero's name/face/level/Map Name, from the Save Slot 01-03, so that the player can choose whichever Slot he wishes to load or save.

  I think that I should call for the Script comand in the Event Commands, but I don't know what to put inside. Can anyone help me? Thanks.

PS:
My 2nd question is :
l = Scene_Load.new
l.on_decision('Save1.rxdata')
When I use these 2 lines in the Script Event handler, is there a command to add a custom face picture of the hero to the Save Slot?
 
I've been looking for this. It's been done for RMVX but XP.

Also my games are like 99% Events seeing as I've cracked it in such a way so that there's not much I can't add through them.

This might be a little early to say this but I ditto Clad's post as my mouse was over 'Post New Topic' when I saw it was already here.
 
Are you trying to do this strictly with Events, or are you needing a script for this? Your best bet would be a script, I would suggest searching for Mog Styled Menus, and looking for their Scene_File one or whatever it is. The coding in those scripts aren't exactly the greatest, but it does have alot of Eye Candy for what it is.

http://i224.photobucket.com/albums/dd288/Kain_Nobel/MOG_Scene_File.png[/img]

You can find it at the following link, scroll down until you see MOG Scene File. You might as well download the whole pack, they're all pretty cool (and it looks weird if you only use one of 'em.) Obviously, if you want it to look different, you'll have to use your own graphics.
 

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