Lunarhound
Member
This is probably a strange request, but I'd like to know if there's a simple way, using events (I'm using RMVX), to cause the hero to fire a projectile when a button is pressed while walking around normally. I don't need this projectile to actually do anything other than simply fire out from the hero, travel a few tiles forward, and vanish. I've done a bit of searching for this, but the only things that come up are threads about entire ABS systems, which I don't need. I've tried rooting through these to see if there's a simple way to do what I want, but since instructions for projectiles are intended for entire battle systems, it's difficult to find a way to get it to work. I'll continue to try figuring this out on my own as I wait for a reply, but any help would be greatly appreciated.