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How do you change the Call_menu Input Button?

Hi I want my project to Menu Call when you press the X button rather than B. Only the call part, because I still want B to cancel.
How could I go about doing this? I did a lot of searching forums and editing script to no avail.
 
Go into Scene_Map, find the part that says $game_temp.menu_calling = true right after a Input.trigger?(Input::B). Just change the capital B to a capital X. It should work.
 

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