MAX_LEVEL = 99
class Game_Actor
def make_exp_list
@exp_list[1] = @exp_list[MAX_LEVEL + 1] = 0
m = actor.exp_basis
n = 0.75 + actor.exp_inflation / 200.0;
for i in 2..MAX_LEVEL
@exp_list[i] = @exp_list[i-1] + Integer(m)
m *= 1 + n;
n *= 0.9;
end
end
end