Juan J. Sánchez
Sponsor
I have some character sets which were drawn using a 256x256 pixels base for each pose. This would normally not be an issue, but my character sets have 8 directions and 8 poses, which accounts for a 2048x2048 pixels image. It's pretty huge. With these settings, a default PNG-8 bit image is around 100KB in size. I'm afraid when having too many sprites in a same map, this might cause some lagging.
My question is, is there some software that might help me eliminate the white/transparent marquee around my character's poses? What I'm looking for is to make images smaller and still have everything aligned. Otherwise, I'll have to do it by hand, or conceptualize some sort of algorithm to do this, which is a little bit more complex doing it than saying it. I figure someone has already thought of this. The following is an image depicting one of my character sets.
Does anyone know of such software or code?
Your help is greatly appreciated.
My question is, is there some software that might help me eliminate the white/transparent marquee around my character's poses? What I'm looking for is to make images smaller and still have everything aligned. Otherwise, I'll have to do it by hand, or conceptualize some sort of algorithm to do this, which is a little bit more complex doing it than saying it. I figure someone has already thought of this. The following is an image depicting one of my character sets.
Does anyone know of such software or code?
Your help is greatly appreciated.