joannesalfa
Member
I'm sorry for my ignorance because i joined this forum to participate the contest without making a topic about myself.
it's my username is Joannesalfa, my passion is being an indie videogame designer when i firstly played NES games that made me great feelings. I'm graduated degree in Graphic Design, i decided to study web development in my free time thanks to Internet due to open source culture.
I've almost dominated with HTML, CSS, PHP and Javascript.
I had some jobs about web development during 1 year and i got fired due to the boss pretext about my works were well done but he decided to reduce the employees.
When i have a free time, so i was studying C++ with SDL and SMFL was pretty hard, i couldn't to make a good videogame, then i looked an awesome framework called Qt, but i didn't have time to experiment with that framework.
Then i looked Construct Classic which helped me a lot to make prototype games. I personally dislike every AAA games by big companies from 2009 to 2012 because they have no taste of gameplay due to very visual game like awesome graphics than gameplay.
I really miss 90's era games what they are really well optimized and designed for fun like Castlevania Symphony of Night.
There a person who inspired me alot was Pixel, who created Cave Story.
My dream about my games were finally completed at public, i couldn't to explain the details about my future games, it may be surprise.
Thanks for reading!
(Im sorry, my english is not good as you think.)
it's my username is Joannesalfa, my passion is being an indie videogame designer when i firstly played NES games that made me great feelings. I'm graduated degree in Graphic Design, i decided to study web development in my free time thanks to Internet due to open source culture.
I've almost dominated with HTML, CSS, PHP and Javascript.
I had some jobs about web development during 1 year and i got fired due to the boss pretext about my works were well done but he decided to reduce the employees.
When i have a free time, so i was studying C++ with SDL and SMFL was pretty hard, i couldn't to make a good videogame, then i looked an awesome framework called Qt, but i didn't have time to experiment with that framework.
Then i looked Construct Classic which helped me a lot to make prototype games. I personally dislike every AAA games by big companies from 2009 to 2012 because they have no taste of gameplay due to very visual game like awesome graphics than gameplay.
I really miss 90's era games what they are really well optimized and designed for fun like Castlevania Symphony of Night.
There a person who inspired me alot was Pixel, who created Cave Story.
My dream about my games were finally completed at public, i couldn't to explain the details about my future games, it may be surprise.
Thanks for reading!
(Im sorry, my english is not good as you think.)